InitialΣ
UU - 1st Year, Semester 2 - Group Work
Group Work
This game was the first group project I did at Ulster University, I worked with four other course mates; Rhianna O'Neill, Jasper Delfinado, Adam Smyth, and Stephen McCaskie.
We worked using the Agile methodology, we started doing pre-production and created a game design document with all the mechanics we will want to create, the style of the game and evaluating to enjoyability. Once we finished the pre-production, we went straight into production and started doing sprints on the game in Unity. In post-production we started play testing with other people play testing our game, and fixed any bugs that the play testers found.
Rhianna worked on the Sound and Level Design, Jasper and Adam worked on the Art, and Stephen and I worked on the programming side of the project. Rhianna left half way through the project so the rest of us had to spread our tasks out evenly so we all got one level to design and create. The sounds we got from free libraries such as Pixabay and Freesound.
Play the game below! ↓
Game (PC Only!)